That's a robot what I've made for Crusator game. Here you can see transformations https://www.youtube.com/watch?v=NWZqBuF2HgQ I'm not sure may I add link to Steam page here. But if you want you may find it there. If you don't mind I'll be publish here my devlog. Modeling and animation were made in Blender, texturing in…
Fallen Angel animated game ready character for Game Engines, 150 animations! Video preview and renders https://www.artstation.com/artwork/rlPqK5 Modeling/animation/simulation and cloth rendering were done in Blender, with a preview video showing the model in Unity. I based my work on several concepts. In my opinion, neural…
This is one of the first few models I modeled in Blender. it was man years ago at this point, and my skill level has significantly improved since then, so I think its time to go back and redo it. Should I try and keep to that modern final fantasy remake style, or should I try a hybrid approach and use my own style? What…
Hello Polycounters, Let's me introduce you a new tool , that's is currently under private Beta development If you are interested I am looking for Beta testers. The Toolset Description ZGameTools is an extension plugin for Zbrush 4R7. The ZGametools is a Complete toolset, composed of Four plugins dedicated to illustration,…
Hey everyone! 😊 I’m a game programmer looking for a 3D modeler to team up with for a small game project. My main goal is to gain experience working with a team, and I’d love to create something horror-themed – but I’m open to brainstorming ideas together! About Me & Past Work I’ve been developing an MMORPG called…
For this assignment we have to create a building using modular assets that snap together. Earlier this year I made a game concept titled Spicy Jam so will be recreating one of the environments (the Subway/underground) for this project. I didn't get to make concept art so got advice to pick an existing train station to base…
Hey everyone! My name is Szymon and I’m a 3D Vehicle Artist from Poland. I’ve been focused mainly on automotive modeling, surfacing and rendering in Blender for the last few years. I also had the opportunity to work on vehicles for the game Japanese Drift Master. This is my first post on Polycount, so I wanted to share my…