I'm working on the retopology of a high-poly model I made. I'm not very experienced with retopology and baking normals. When I extract the normal map in Substance Painter, I see these triangular artifacts(like cuts) as if it were a mesh problem. When I bake normals in Substance, it generally looks pretty good, but if I…
My name is Eleni and I am 3D Artist . I am open for any kind of remote Job. Full time , Part Time , Freelance , Contract. Allow me to provide some insights into my background. I have been engaged in 3D modeling for the past five years. This journey began when I made a pivotal decision to transition from a career in banking…
got rig for the persian setup. she swaps between sword/shield mode and bow mode so a few extra controllers for that. She also has some dreadlocks and skirt to be simulated but setting that up is tedious so i do it later and keep knocking out the big things for now. The good thing is that rigs and animations are starting to…