I wanted to start a thread where I could put my past, present, and future works all in one place. Critiques are of course welcomed, as I am here to improve! (and hopefully get some work too) I want to get all the older stuff up and out of the dusty corners of my HD so I can move onto new projects :D A friend and myself had…
Really, what the hell are you supposed to look for? I've been invited to sit on the jury for the BAFTA (british acadamy of film & television) videogame award for artistic achievement, and I'm totally lost (this is either really good, or really, really bad). It brings up a lot of very interesting questions that I'm not…
Hi, I recently completed this personal project aimed at improving my skills with hard surface realistic game-ready assets. Made with Blender with Hard Ops / Boxcutter add ons. Textured in Substance Painter. Rendering in Marmoset Toolbag. Around 8K triangles and 4K PBR textures. Background crates are from Megascan. A few…
Wrapped up the above material a few weeks ago and went on a well needed vacation afterwards. Artstation Post: https://www.artstation.com/artwork/GvrE4N
Hey, I recently started working on a new project, in this study i tried to learn as many realistic texturing methods and modeling. and i believe I learned much from this project and will continue to learn more! and it was really fun to work on . I hope you like itartstation : https://www.artstation.com/artwork/rlx9Wm
Hello, This is my second post here on Polycount, my first happening to be an art test for my current job here at City State Entertainment. Founded by Mark Jacobs and Andrew Meggs, (yeah, I guess they know videogames :) ) we are getting ready to release our first game for the iPad within the next few weeks. Working at City…
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
Hello, I've created a course about Maya & Unity3D in which you can learn how to model, texture and setup a scene in the spirit of Monument Valley. I'm sharing the course with you and 10 free coupons for enrollment. Free Coupons Code: POLYCOUNT2017 https://www.udemy.com/mayaformobileunitygames/