Working on a new environment based on the awesome concept by Victorin Ripert (https://www.artstation.com/victorinripert) La jetée Going to be taking a stylized approach to the environment, will be updating slowly over the weeks as this will be a part time personal project. I've started the blockout which I will share when…
Hey Polycount, I got so much great feedback on my last couple characters so I want to continue these posts since I really learned about 100x faster here so seriously thank you to this community of artists for the help. Anyway, Kratos. So as the title suggests it's going to be a stylized version of him which at first…
Hey guys, a while ago I started working on a stylized cart and I'm having a huge trouble figuring out how to do the roof tiles on it. Here's what I already have Here's a reference picture I'm working with I want to do that stylized look where the tiles have different shapes and angles etc but I have no idea how to start…
Hi, We are looking for a freelancing 3D animator. Software: Maya The task: 100 minutes motion captured animation split into parts with captured facial animation. (25% of all the animation will be with 2 characters) Stylized character. The animations will need to be retargeted and enhanced to really sell the stylized look…
Hi there, My name is Roman and I'm working in-game art industry for over 13 years. Peoples know me as ZugZug Art :) I love Stylized and Handpainted art styles similar to World of Warcraft and League of Legends. Will be glad to work on some interesting stylized/handpainted projects. Easily can do art directing, create a…
Hello, everyone. Here are my screenshots of my personal project. All of the assets in my library scene are my own creations that were modeled in Maya and Zbrush. The textures were made in the substance painter but the stylized book with the green light was handpainted in Zbrush. The scene was created in the Unity engine. I…
Hello everyone!. Creative and adaptable 3D artist with over 10 years of experience, specializing in character and prop design, model optimization, and asset creation for high-performance games. Proven ability to deliver fast, effective solutions for prototypes while maintaining quality and performance.…
Creating a stylized scene with the following artworks as major inspiration: So I did the blockout and applied the base texture to the meshes, I have also sculpted the stones and the tree, everything else which is wooden will have a trim sheet though I am open to suggestions on that decision. I would appreciate any…
Hi Quasar. Thanks for the kind words. In regards to the foliage, this is stylized, take a look at games like Rime or Ashen, that's the sort of thing I was going for. They generally use flat colors for foliage. In regards to them not being anchored to anything, they do actually have stalks, the bushes and connect into the…
Hello everyone, It's been a while that i didn't posted something here. Still not finished my old work...I started a new project a couple weeks ago. I want to make a stylized 3d version of Logan based on Dannis Duan 's work : https://www.artstation.com/artwork/3X14E The clothes were made with marvelous designer and i tried…