The rest of the team is in Blender, and there are custom tools and workflows that require me to stay in Blender. Here's a question: is the best way to do a Radial Array to now use Geometry Nodes as detailed in this video tutorial? It looks like the Array modifier is for Linear Arrays only. The Fastest Way To Make Circular…
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
I wanted to ask if theres a way to merge two textures of the same type in Blender.I have three color maps I have painted on the same model with alpha.I have looked for a merge texture file feature.Appears there isn't any. The UV image editor doesn't have one as well. I tried baking out the textures to a new image file but…
Hi guys! During the rigging process I encountered a problem. Weight paint just doesn't work. It just doesn't paint, no matter what I do. What am I doing wrong? Blender version 3.2.0
Hi, all Here is my new add-on to do onion skinning for your Blender animation workflow. Onion skinning is a technique used by animators to see multiple frames at once. By using this technique, artists can easily see how to alter or adjust an image based on the previous image in the sequence. This technique is very useful…
Hey, Thanks for the mentioning @Eric Chadwick From what i know the addon was never part of the official Blender addons that ships with the software. It is at least not inlcuded in Blender 3 and 4. So i think you simply had it installed all the time and migrated it with the click at copy previous settings when a new version…
I outlined the part I wanted to cut out from the "Lowerreceiver." Then extruded it to cut through the object on the X-Axis. Then it just adds an object, and does not cut. Disregard any sloppy work, I am brand new to Blender.
Hi everyone! I'm currently working on a knife model. This is my current high poly (image attached). Now, I want to create a proper low poly version for baking and texturing, but I'm not sure about the best workflow to do this in Blender. I would really appreciate any advice on: * The general approach for creating the low…
small addon that helps retiming the animation in an easy and intuitive way tutorial https://youtu.be/lfWiZvuM_oc?si=miI4DMnxvMN-G9hM download https://github.com/evilmushroom/AnimationRetimer
But what if I wanted to adjust the cage to prevent waves, would it be fair for me to call mayas baking tools unprofessional when it lacks an adjustable cage? Lack of comparable tools is a downside of blender, especially when most of max nowdays is built up from things the community wrote, and things like popular plugin…