So I made a really quick and simple cloth thing in MD6, exported as .obj and imported into maya. However, inside maya I get these very weird graphical bugs, sort of look like the normals are messed up but I have no idea how to fix it. Resimulating in MD6 and reexporting/importing doesnt help, the graphical bug just moves…
I didn't see a thread for this - I apologize if there is one already. Torment: Tides of Numenera InXile, who recently had a successful kickstarter campaign to make Wasteland 2, put another project up this morning (california time). They hit their goal - a lofty $900,000 before lunch. Currently they're at 1.2 million, and…
Recently I decided to get back into 3D after abandoning it for as much as a decade, and today after only 6 hours of Blender, I was swiftly reminded why I had to drop it in the first place - arm pain, specifically in these two places here: I already know how this is going to play out - my arm will feel weaker and the…
Welcome to Zenith. We’re building Zenith is a VR Massively Multiplayer Online Game that combines adrenaline pumping action adventure gameplay with a colorful open world. Think WoW meets Dark Souls, with an anime inspired, JRPG twist. Ramen VR is a small team of incredibly talented artists and engineers and now we’re…
For
this project, we require freelance modelers who are proficiently
experienced in the creation of blend shapes. It is preferred that you
are comfortable working with Maya. Mimic
Productions is a leading Berlin-based studio in the creation of film
quality facial animation, facial rigging, motion capture and other…
Hello, I am available for part-time work. Looking for a remote freelance. I am proficient with 3ds Max, Maya Zbrush, and Gaming pipeline and have a wide range of experience including Level-Art creation for a couple of games. I am also interested in character sculpting which I had been doing for the past few months. Below…
Hi guys, it has almost been 3 months since I last reached out for portfolio critiques/feedback. I’ve been eagerly working on taking into account the previous feedback and adjusting my portfolio accordingly. I always enjoy this part since it really helps me see things that I tend to overlook or simply miss. The one piece…
For
this project, we require freelance modelers who are proficiently
experienced in the creation of blend shapes. It is preferred that you
are comfortable working with Maya. Mimic
Productions is a leading Berlin-based studio in the creation of film
quality facial animation, facial rigging, motion capture and other…
Hello, not sure how this forum works so pardon me if I wrote this incorrectly. I´m a Fallout 3/NV 3D "artist" (at least thats what they call me). I do this for 6 years now, mostly buildings and interiors but sometimes I do cars (simpler cars). Thats where my question comes in. I am having a problem with the kind of cars…
The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games. Hello, we're hard at work developing a game mod. We already have developers who can modify the…