Joost's advice is spot on, but just a few more things to add: The aperture you'll want to use will depend heavily on distance to object. If you're very close to a small object, F8 may not give wide enough DOF, so some areas will be out of focus, so you may need to go down to F16 or so. For large objects that are further…
Thanks, I am excited too! As long as you hadn't painted custom masks, the changes will auto-propagate. That said, I will have to use custom masks, so when I get to that point I will have to be sure the uv's aren't changing if I want to avoid doing them over. Yea these were all hand placed. Auto-pack algorithms are great…
P4 630 3.0 Ghz 800Mhz FSB - 195 EUR, could have gotten one for 168 instead with a bit less cache (games are rarely CPU limited) (boxed, ships with cooler) 160 GB Serial ATA HD - 75 EUR (didn't you have one already?) GeForce 6800 PCI Express 256 MB - 250 EUR 1 GB RAM - 80 EUR 16x DVD+/-RW - 40 EUR (didn't you have one…
you get a soul from killing that dragon, and it permanently removes the dragon from that level, letting you run through. I'd recommend getting a good bow first, and take as many arrows that you can afford/carry! Killing the dragon is crucial if you want to take your world to Black, at the entrance to the castle there is…
You're muzzle break/flash hider is wrong[period] Muzzle Break/Flash Hider WtF Ever you wanna call it #1 Muzzle Break/Flash Hider WtF Ever you wanna call it #2 Muzzle Break/Flash Hider WtF Ever you wanna call it #3 It seems like you changed it because what other people said without actually slowing down and examining what…
Greetings all. I am here pimping software to create models rather than models themselves. Apologies if this is considered poor taste... Here's the rundown. Pictomod3D Version 1.0 is now available for download from styxar.com This software is simple to use and allows you to create 3D models from photographes or images.…
Hey Guys, been a while since I posted. No luck getting into the industry but making some smaller steps, working freelance for a few companies, including molotov games as lead character artist. Just wanted to dump some art from the 2 characters I've done so far. Only been using 3dsmax and zbrush for 1.5-2years now so I'm…
Okay everyone, so I have quite a few questions I hope you guys can answer. I have been modeling and texturing in quixel 1.8. The software is quite amazing and takes my model and really sells it. Now its so easy to texture in there that it almost feels wrong. I will provide a few assets I made in there for a scene im…
Hey all, I've just finished my entry on the Substance Painter competition, and was recommended to share my workflow here as well :) Any feedback would be greatly appreciated :) Soo... This is a catch-up of the last couple of days progress (as I didn't actually have time to write up what I was doing) towards my entry for…
It is with a pride and a lot of nerves I finally release my 2016/17 demo reel. It has been a long time in the making. With lots of cutting and "Ooo this piece will work well, let me put the reel on hold!" but it is finally released. Looking back I could change some pieces to really make them pop, every bit helping me…