Hey Polycounters , I just finished up this personal project and though I would post it here for some feed back . Any comments / crits are more than welcome. Thanks ! Specs : Rendered in toolbag 2 19.5 K Tris 4K Textures (4096/3200 to be exact ) Modeled in Max/maya and zbrush Texture masking / base textures done in DDO,…
Happy to share this project here called the Alpha Rex back from last year. I made this with the intention of understanding how the pipeline works from a 2d design to 3d workflow. I started by sculpting the Alpha Rex in Zbrush, blocking in and finding the design. I did some light texturing in zbrush as well but I found Mari…
I am currently working on a Spider-man Project- This is what I have so far. I am thinking of recreating him because my understanding of edge flow has gotten a lot better. He has been modeled in 3d studio. I need to learn how to take a zbrush model and bake the textures into a uv map. Work in progress. Its my first model…
Hello folks, I've had a dig around but I was hoping to get a broader idea of how commonly people use max's project management features? So, who uses them and how does it go? Who uses the vanilla features and who uses some scripted solution? Cheers! cw
What's the best way to blend seams in textures and is there a tutorial out there you can point me to? I have access to BodyPaint, Photoshop, and ZBrush only. The only tutorial I have for BodyPaint doesn't cover projection painting using actual photos which is what I'm using. Help would be nice.
Hello everyone. I recently finished up my final project for uni. A small environment built in UE4 using handpainted textures. Here are the screenshots. I Would love some critique and feedback so I can improve the scene further before I put it into my portfolio. Thanks all!
Freelance Marvelous Designer Artist for Stylized Animated Series (Remote) I’m looking for a freelance clothing artist to create stylish, animation-ready outfits in Marvelous Designer for an upcoming animated series on my YouTube channel (30,000+ subscribers). Project: Paid, remote, freelance/contract. Immediate start…
Hi, I'm currently employed full time at Frontier, working on Elite:dangerous. I'm looking for a fun project to work on in my spare time. I'd prefer to create weapons but I don't mind doing some props as well. Portfolio: http://joostvanhoutte.com/
Hey there, I've got this awesome bunch of 7 team members, all super passionate about bringing a game idea I've had to life. We've been at it for a good 5 months now, putting in the effort to make this project a reality. Here's the thing: we're pretty much there, just missing one key element – a entry level game design…
I have updated my plugin with a couple new features. You'll notice there are a few more buttons! These new buttons will hopefully reduce the amount of time spent browsing for commonly used files and get you sculpting faster. There are two main things these buttons do. Store and Load Ztools and Zprojects to be quickly…