Hey friends! This is a collection of some of my work from the last 2.5 years on Second Son. I chose shots where I was the primary texture/finishing environment artist. We are loosely divided into model and texture artist roles, but because we're a fairly small team with zero environment outsourcing, these roles become more…
Thanks for the link! I didn't think of warhammer online at all when I was drawing these pillars. The thought came to me after you mentioned it. And it does resemble it in a sense. However, I don't want to make this environment resemble the High Elf environments too much. I want to make it slightly darker themed, dirtier,…
If an environment is fairly unique, and/or the project is in preproduction still, I usually start up two different simultaneous efforts. 1- whitebox out the environment, trying to get a good composition and confirming what is needed to fulfill game design etc. 2- make 2-3 small assets to 'final' quality, essentially…
I'm wondering how standardized the division of labor is when it comes to "Environment Art" and "Level Design" across the industry. If you have, or are currently, working at a studio: How were these roles divided up? What are the expectations of a level designer and what are the expectations of an environment artist? How do…
I really want to get a job in the gaming industry as a 3D Environment Artist and then work my way up and transition to a game designer or level designer. I'm going to apply for as many 3D Environment Artist jobs once I'm done finishing up my portfolio this week and hope for the best.
That's a title and a half and I think this is my first personal work-in-progress thread here, hello there! This was supposed to become my entry for the Allegorithmic Road Trip contest, but I ran out of time (and skill) so I turned it into a learning project. My goals for this are: * design of a fictional vehicle (this I…
Hi, I started this little project yesterday so it's still in it's early stages. I wanted to make something that would give me some practice with both modular and environment art. So I am basing my scene off of something Kirill Sibiriakov made. I essentially wanted to go for a similar style with the stairs section and then…
Greetings! There's something magical about the dreary and haunting animated images that artist Leland Foster creates. I want to capture some of that essence and use it as a backdrop for a narrative. The idea of this environment is a crime in progress at a motel at night time and after it has rained to give the scene some…
Hi! Going to try my first environment. I tried to make one before but stopped right on the very beginning. So, after thinking what to do in the art role (I have some hobbyist experience on character art ), I decided to try some environment stuff. I don't expect tons of comments here, but some guidance along the way would…
Hi everyone, My name is Mark Abadier and I am looking for a Paid Job position. I have been doing Environment art for few years now. Website: www.MarkAbadier.com I graduated from The Art Institute of California Orange County with a Bachelor of Science degree in Game Art and Design. I am proficient in 3DS MAX, Maya, Unreal…