So I have 3,5 news 1-st: I'm Finishd set for SK with Nobiru. http://steamcommunity.com/workshop/filedetails/?id=352824318 Our set have custom burrowstrike and comics-loadingscreen like a dota's comics style http://dotahattery.com/workshop/sand_king/desert_fury/ here i write small post aboute creating process of our custom…
I'm currently testing the trial of Substance Designer and the normalmap baking results are fantastic so far. Finding information on the baking less so though. None of the videos I watched actually showed any baking of normalmaps from highpoly meshes and I wonder how I have to bake/would best bake a model comprised of a few…
Terminology clash perhaps. But to me this is texture baking (from UV to UV) rather than transfering of UV layout which would be trying to move one UV layout to another model (which usually ends up being useless.. at least in Maya). Anyway.... Maya: - Duplicate your mesh - Change UVs - Make sure the "Rendering" menus are…
Claymore Games is looking an experienced Technical Animator in Unreal to work on the last stretch of Commandos: Origins. Watch our announcement trailer here: https://www.youtube.com/watch?v=E2Ima39eaI8 Apply via: https://jobs.kalypsomedia.com/en?id=68f939
I have been using ue5 in a lot of different projects since its release. There were a few issues regarding professional work. Can't say for 5.1 yet as I just started using it. The upside is that you always get a wow effect from the clients when they even see your grayboxing with lumen. The same projects look way more…
Quake was one of the first games I ever played It has been a huge influence on me artistically. I am aiming to model something true and immediately recognizable to the original designs of the first game. To create a likely interpretation at current gen specs. There have been more recent versions from id showing up in Quake…
Hey guys, first time poster here. I've made some weapon mods for Fallout 3 and Fallout New Vegas, and recently I was invited to join the team for a big mod Project Nevada: http://www.newvegasnexus.com/downloads/file.php?id=40040 ZL Armaments (contains all the weapons I've made for Fallout):…
Hi all, There are so many awesome threads on this forum it is very inspiring and quite intimidating :poly121:. I have intended to create a dota 2 thread for sometime with the hope of becoming a bit more involved in the great community that has been inspiring me for sometime, so here I go... The first I completed was for…
Hey guys, I have been working with the SUITE as of late and it seems to become more and more unstable for me. Seemingly random crashes, corrupt save files which later seem to be empty and other minor things. I can however work around those but I have some things I don't understand. First of all:…
Hey guys, wanted to share a bit of the work i did on Rage. I've been at id software for over a year and 8ish months now. Ive had the honor to work along side some crazy talented guys. My main role for the project was to serve as stamp artist. Bringing the levels together seamesly through the usage of our megatexture…