3Ds Max 2018 - Arnold rendering (textured with Substance Painter) Substance Painter rendering: Substance Painter rendering: ingame look: 3D Neon Letter - built in 3Ds Max - Texturing done with Photoshop and Substance Painter - substance Painter Rendering ingame: (only the neon signs are done by me) building, windows -->…
Quixel's suite is currently hosted in Photoshop as we all know, with 3DO as a previewer and expressed plans to make 3DO a baker and even a place to do 3D painting as well. It seems to me though the choice to be hosted in Photoshop was all about not reinventing any existing wheels; to try and turn 3DO into more than a…
I wanted to bake a high poly model onto a low poly model. Texturing wasn't a problem, but now i don't understand why a problem arises when i export the textures on Blender. Here is the issue I think that this is caused by shading the model smooth. Below is a picture of the model without textures. Those defects are the…
I'm creating a setup in Substance Designer that I want to use in Substance Painter. Basically a painted metal preset that will give me the options to expose edges, scratches etc based on the Ambient Occlusion and Curvature Maps: I made a real basic test in Substance Designer, but I can't get the options to show up in…
Hello there. So I've been following this tutorial on emissive maps: https://www.youtube.com/watch?v=8HbNDC-r5do I've recently invested in Substance so I've been doing a lot of learning and tutorial watching. Moving over from 3Dcoat. However in the section of the video where his model turns red due to the emissive map, mine…
You shouldn't stay with Bender if you want a good result, blender texturing futures is very week comparing to substance painter I'm a Blender and substance painter user and I think substance painter is great for the environment texturing. it's very flexible and it has a lot of futures that give you great results in…
How would I transfer my materials from Quixel DDO and Megascans to Substance Painter? Like if I wanted the raw materials that come stock with Quixel in Substance, is this possible? Reason I ask is because Substance Painter runs much more quickly and smoothly on my PC, I like Quixel NDO, and their textures are far better…
Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
whats the difference? I got the first because it has a single licence and not a subscription which I hate, but I see the product seems pretty old as was last updated seems on steam on 2014 and I can't find trace of it on adobe site ... but I found this other one Sampler, seems to be doing the same thing? Or it has anything…