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Emission material not appearing in Substance.

Hello there. So I've been following this tutorial on emissive maps:
https://www.youtube.com/watch?v=8HbNDC-r5do

I've recently invested in Substance so I've been doing a lot of learning and tutorial watching. Moving over from 3Dcoat. However in the section of the video where his model turns red due to the emissive map, mine does not. Nor does it show any visual indication of having any emissive map. I haven't been able to find any video or other forum thread which covered this exact problem. So I'm at a bit of a loss.

I'll happily share any screenshots, information or even a file if desired. In the meantime I've attached a screenshot of my layers and the properties of the fill layer that I'm trying to use for emission.

Replies

  • gnoop
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    gnoop sublime tool
    Try to increase emission in view-port shader  settings, check in  glare  and  decrease environment map exposure  in display settings or choose something but bright day as back image.
    Also you may turn ACES in dysplay settings tone mapping  if you work for ACES controlled  color pipeline   to see proper  color of emission  in ACES environment vs just sRGB  linear .   Otherwise it may look just white.    Emission is an area of rendering  depending a lot on  how colors are processed  in your engine  to be painted in with right intensity.  Better be consulted with your rendering people.
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