hello there, I would like to share my demo on cloth deformations using only linear blend skinning (skinCluster) https://www.youtube.com/watch?v=NjPE0Z5M8cg Screenshots:
I'm trying to get better about posting WIPs of my projects. Currently on the block out stage, starting on secondary forms and details/ dents and scapes soon.
My last model for tutorials about of creating 3d character with hand-paint textures (3D Total exclusive, coming soon). Concept by Slipgatecentral Video turntable Dunno why, but Marmoset can't show wireframe for close back faces correctly on screenshots.
Hi :) I would like to hear your opinions, critique and advices about this work (the concept I found somewhere in web, but not sure who is an author), especially about topo. Cheers :)