While not related to Racers, this does relate to the ridiculousness involved: http://toucharcade.com/2010/05/07/edge-back-on-the-app-store-again-and-on-sale/ 'Thanks to us the word "edge" is now free to exist on the App Store like on any other marketplace, and games like Mirror's Edge, Shadow Edge, Killer Edge Racing or…
miauu's Script Pack vol.2 is updated to version 1.9 Changelog: New script is added: Edge Straighten - allows you to straighten the selected edges using the constraint to edges. No branches or closed edge loops are allowed. Edge Constraint is used by default. All vertices of the selected edges will be moved using the Edge…
So Ive just recently discovered mayas crease tool, and ive noticed it can have a lot of advantages over using holding edges for smoothing, do any of you guys actually do this or do you just place holding edges and smooth the object? or place holding edges before going into zbrush?
I'm working with an Editable Poly, and trying to do some simplification to the model. Specifically, I want to remove all non-necessary edges. But I can't remove an edge that forms a "donut" (I don't know the technical term for this shape). This is an example edge: http://gamedev.bytestacker.com/temp/non-removable-edge.gif…