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Blender using normal edge decal

polycounter lvl 4
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JK0309 polycounter lvl 4
I got the problem in Blender, when I using Cycles render, the normal edge decal will show the straight shadow (it supposed to be the crack no shadow.), the decal are all one smooth group, no hard edge or seam.
But in the UE5, the problem is gone.
Any way to get rid of the straight shadow on the Blender render? 

First one is UE5, Seconded is Blender.


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