I dont know how many of you guys went to an AI school, but this is interesting! http://www.petapixel.com/2011/09/02/us-gov-sues-the-art-institutes-for-11-billion-fraud/ Here is the senate testimony http://help.senate.gov/imo/media/doc/Bittel.pdf
Hello
everyone, I’m participating in this month’s 11 Second Club contest and would
like to get some feedback on the scene I’m currently working on. Feel free to critique and add anything you deem necessary! After
giving some thoughts about getting rigs for all of the character on this scene,
I thought it would look…
I've been doing some freelance stuff since last summer, and even though I can't show all of that stuff, I have enough for couple picture heavy posts :) There is probably no point in biting my head off, because job is done, lessons learned and I'm not going back to fix or tune any of that stuff, but I will be happy to hear…
Welcome to the Monthly Noob Challenge September 2013 (11)! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the skype if you don't want to though, you don't need to ask to participate or anything, just start doing it and post in this…
http://steamcommunity.com/sharedfiles/filedetails/?id=681167241 Finished this finally. _____________________________ ORIGINAL POST: Been working on this Star Wars inspired bad boy for the Bizon. Main reference used was the Star Destroyer ( http://img.lum.dolimg.com/v1/images/Star-Destroyer_ab6b94bb.jpeg ), though I've put…
I've learned a few new tricks in sub-D and now i'm working on taking my first low-mid poly handgun model and crafting it into a high poly piece. Here are some screens of the more simple pieces i've completed so far in sub-d, a couple shots of the original model, and a reference pic.
Hello everyone. Here is my Shaggy reimagine work with the excitement of the Mortal Kombat 11. I know he is not a tough guy but who knows... Maybe years have brought him things we can't guess. This is not a game ready or real time work. I sculpt and paint it in Zbrush, rendered it in Keyshot. Have Fun…
Hey Guys, I'll be at the GDC Europe and Gamescom events that are being held in Cologne, Germany from august 13-15 and 15-19 and I was wondering if any other polycounters will be around as well? More information: GDC: http://www.gdceurope.com/ Gamescom: http://www.gamescom-cologne.com/en/gamescom/home/index.php
Hey, im trying to skin a character in Max 2011 using biped and the skin modifier. However, when I try to test the rig by moving the bones, the envelopes stay in that default T pose position. I've tried turning off figure mode as well as resetting xform but with no luck. Heres an illustration of the problem. Thanks in…
Hi I have seen the awesome videos of tessellation enabled environments with direct x 11 , tough my question is what does it need to achieve those reliefs? A normal parallax map or there is a new entry in the subject like a tessellation map or what?