Hello everyone! I am starting this thread because I would like some help and critiques on this piece I am working on. I really enjoy Battlefield heroes but I always thought there was a lack of representation of... How can I say this? Beefier guys, such as myself in the game... So I decided to make a battlefield inspired…
I wanted to create a realistic, but heroic looking Racing Driver character. Combining hard edge elements and organic/clothing in one model. I've tried to make all the equipment and clothing as accurate as possible, but I pushed his overall proportions a little to give him a bit more of a heroic form. All sculpted and…
Hey Guys I have put together a Ref pack of over 200 photos taken from a local Australian war museum with a variety of weapons, military clothing. Some of the weapons in the pack have also been cut in half exposing their internals, clothing and explosives like Grenades and Mortars. the pack is $5 bucks for individuals and…
Hey guys, This is my first time posting as a Game Artist Student. I'm working on this sweater and I would love to get some critiques/comments on it. Since it was my first time working with cloth, I got many references of camouflage hoodies and sweaters, chose what I liked and I came out with this concept. It was really fun…
Hello everyone! I'm making a character I've been designing for quite a while. Recently I got a much more solid base for my character (written design wise) and of course a 2D painting of her. So now I started working on her sculpt, I'm aiming for a character where I could potentially use in multiple scenarios (naked,…
Hi everyone. First of all I want to apologize for making this thread should there be a designated one that exists already or if I'm posting this on the wrong section. I am learning MD and my situation is I made the pattern based a loose sculpt which I retopoed and unwrapped. But when I simulated it, the cloth looks all…
So I have picked up a job doing some character work (for pay! yes exciting) and I need a little advice. Sorry that I can't show any of the work just yet. We are using Unity, and the characters will have 3 versions of clothes. Should I make separate torsos with the different clothing? Or can I create wardrobe sets? Any help…
I'm going to attempt a Kaneda. Not sure about the bike, for now I just want to do a realistic character. Here's what I have after pushing it around the screen for a morning. Spent more time on the body then the clothes. Clothing wise the pants are the only thing I've put anything into. Right now I'm considering how to go…
Hi Polycount, I am currently making a hip dancer/model character, Head/ body still to come. I am looking for some crit on the current outfit, which is based on popular clothing items and styles I found online in spring 2019. I have been trying to use detail normal tiling to increase fabric detail on the clothes which are…
I recently started a personal project, figured I'd get it online to make sure it's not going in the wrong direction. The idea is two people who survive in a zombie apocalypse and different versions of them depending on time passed. Figured I'd start with the dude at week 1. They both are going to be bank employees who…