fucking awesome!! i saw this just recently.. last year grad's 4th row, second anim from the left The Baloon http://www.rsad.edu/portfolio/ca.php first one's also pretty cool, on the first row check it out also for those who may not know this retired polycounter.. animation master magarnigal http://mmellor.com/
Like the elf in the chair! Really makes me wish I didn't suck when it came to fleshing things out, and fleshing them out quickly. I also dig what you were doing with that quick environment on the 4th. Are you more comfortable with environments than you are characters? Don't see a lot of them here.
Yes, i got a good slap. Thanks for all the crits guys. Tonight i completely re-made ethe head using proper ref of a bulls skull , and still pushing it toward the original cyber demon look. Next im going to remodel the body and use a much higher poly mesh before entering zbrush.
Absolutely. Also i've been told that a single8 bit image cannot be compressed by the graphics card, so while your grayscale spec map is 1/2 the size of your rgb map, compressed that rgb map is 1/4th the size. Thus actually being MORE expensive to use grayscale spec on its own.
I like the revolver kind of loading system. It does looks a little unbalanced because of the handle imho. I would rotate the handle and resize it just a little. What i don`t like is how parts of the model (buttons, coolgrid) intersects the gun. Try to flatten the edges to the surface - it`s also easier to skin. hth
also texts can be saved, if someone calls you and goes "party at 8, between 45th on 46th on lex number 403 apt 7a ask for timmy" then you forget, you dont have to call them. you jusst look at your text. then again this is a poor example as nobody has ever invited me to a party.
Come up an idea where a female scientist travels back from future to the early earth in 1900 . Concept art and reference will come up later on . It may off topic but I have a question regard the contest . Do I have to submit my zbrush entry on 29 th this month ? If yes, can I finish my character piece all together by the…
Hi there! Here's my latest work, a procedural palace ceiling material made entirely in Substance Designer and rendered in Marmoset. It's based on a 16th century ceiling from "Palau de la Generalitat" located in Valencia, Spain. The aim of the project was to get a better understanding of shape creation methods inside…
Hey guys, it's my first thread on here and i've been working on small low res game weapons the past few weeks on the side. I used the Xoliul Shader for all of the 3DS screen grabs. The concepts taken from warmachine or darksiders. If you could give me some opinions / critics that be very appreciated. July 1st - June 18th -…
Havok has asked that we extend the deadline of the MINI-GOLF contest so that all the wonderful entries in development can be completely finished when submitted. As always, if you have any questions regarding the competition, be sure to ask them in the official Q&A thread. This contest starts January 20th and ends February…