I'm trying to use a simple leaf model on some Ivy vines in Speedtree but when I import the model I just get a red X in the model previewer and if I drag the model into the main viewport nothing happens. Any advice on what I might be doing wrong? Its a very low poly count and not sure what I'm doing wrong
Tried out the Oculus today and I must say it really did surprise me. Being an old burned out sceptic, and having tried various versions of VR, tracking and 3D equipment, this setup is by a large leap the most natural, and most comfortable bit of hardware I have tried yet. The 3D effect was really solid on delivering…
Heya all, decided per my last post to try MD for some more realistic results on clothing, after getting an avatar into the program and fiddling around with a tutorial it seems my object does not react the same too cloth? It will not drape and form folds, an it is rather far off the body. I changed the distance to skin down…
Hi guys, never really posted to these forums before so let me know if I'm doing something wrong. I'm currently a student aspiring to be a concept artist, and thought it would be good to start a thread of my most recent works. I'll post some stuff from the last month or so, and then keep updating this thread as I make more…
I have been analyzing games such as Ori,Rayman, and Dust and have been trying to come up with the most efficient way to create a 2d asset pipeline. Looking at Ori, they have a TON of assets that have certain sides blurred so that they can use then as legos when building up the world. I have been trying to think of the best…
It was a really good idea, it just died out because the second last one lost focus, turned into a full asset pipeline thing. I felt the initial idea was strong because it was pure sub-d and how to do it properly/sharing techniques and .OBJ's; maybe others don't agree though. Then a topic was chosen (the camera) that didn't…
Hello, Check out the link, and tell me what you think! Its for my upcoming game :D [ame] https://www.youtube.com/watch?v=u_xhpdVnZOQ&index=18&list=PLizxTnSpS5viTFiCT-G2fs-pJ90TevoNy[/ame] Cheers,
Speedrunners exploit bugs in these "bugless" games all the time :D . There wasn't much in the way of Q&A in those days, unless it was office staff :) . "Narratives" in older games were almost non-existent for the top 100 games on any console (Amiga had more story-types I would say), we just wanted to play. Go from left to…
Dog head update has arrived! I've hopefully gotten closer to hitting the mark on these guys thanks to some reference from @pmiller001. I redurced the bulge in the eyes (mostly on the lower lid) and brought the muzzle out further. I also tweaked the lower jaw and face muscles a little bit and put him in his fancy suit. I…