Hi folks. it's me again. I'm making an animation in Maya that needs to be synced up with a sound file i have. i'm making the animation for a game engine that plays the animations back at 30 fps. when i set maya to 30 fps however, it speeds up my sound file, so that everyone's talkin awl high-pitched like. s'no good, yuh…
Hi guys i am polishing some animations that i did on the animation mentor´s course. I got used to this animation and cant see thing to correct/polish if someone could help with critiques i will be very glad http://youtu.be/vko0kP29qss thanks ---- edited final versions [ame="…
Hello everybody ! My name is Adam. Im an beginner animator. My journey with animation i've started 4 months ago. Currently im working in Maya. This is my first animation reel. I would be grateful for honest criticism :) https://www.youtube.com/watch?v=yjAAcRuTB7A&feature=youtu.be P.S. I'm not looking for any job right now,…
Hey is there anyway i can get model animations, cant compile the new vmdl files, and I need Lanaya animations for to make new animations, Any help or suggessions?
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Under "Window" theres the animation panel. If you want animated sprites you need to put this animation into a tile set. for 16 frames you need one image wich is divided 4 by 4. Then you need a shader which reads out the tile sets and plays tile after tile. This technique is mostly used for explosion or particle animations.
Hey guys, just thought I would share this with you. a former teacher of mine is developing a 2d animation software (or rather making a clean and up to date version of a former program). And if this is something that interests you I think you should give it a look. I have tried and used the earlier version (PAP) and found…
for obstacle 2: This isn't a "bad" animation really, but it's really lacking a lot of important life and proper physics. When you imagine the character doing things like leaping over that pit and sliding down the other side, is that how you see it in your head? There's so much room to make it less robotic. When I think…
Hi all! I am seeking an animator to join in the development of an adventure stealth game. The animation style needs to be exaggerated motions, so I am looking for someone with experience in cartoonish animations, or someone who can adopt the style. So, lets get right to it, what is the game about? Well, it's a mix of Metal…
So Seforin has been on me to rig this guy up and do some simple animation. So I pulled down the file this morning and on my lunch break I cranked this out. Think of it as a speed paint or sculpt but with animation. From first opening the file till final preview, it took me about 3hrs. About 2hrs was spent weighting verts…