Hi. I'm 3d animator looking for freelance work Professional knowledge and skills: - knowledge of the principles of classical animation - rigging, skinning - work with a mocap data - experience with game engines UE5, Unity Knowledge of the software: - Autodesk Maya - Unreal Engine - Motion Builder - Photoshop email:…
Thank you very much guys! This is the cover art I've created for the game, it is adapted to different aspect ratios to use it in different contexts on the various platforms. I created the logos and the character models as well as some environment props. Matjaž Lamut skined and posed the characters, the rest of environment…
Roman Soldier - Fall of an Empire I have enhanced the Roman Soldier character I created some time ago for the "Fall of an Empire" PC video game. I utilized Zbrush, Maya, Substance 3D Painter, Adobe Photoshop and Marmoset Toolbag. I hope you like it! 25K tris 4 Texture sets of 4K Highpoly - Zbrush Retopology / Uv's - Maya…
In the tutorial on making a still image, it was mentioned that the texel density of a building in an Enivironment piece is determined by what percentage of the render size it occupies.For example, if the render size is 1920 x 1300 and the height of the first floor walls is about half of the render size, the vertical size…
Thanks a lot for your response! yes I indeed got better attention for those but I stopped doing them a while ago, my last 3 works are all for game use and I'm more, a lot more interested in game models. Do you think I should remove all of them except for game ready ones? Does that help?
I am working on a couple casual mobile games and I need an artist to help me draw the design of the game and illustrate the art assets. These games are going to be targeted towards iPhone and Android casual gaming players. We are willing to pay $300 for two games. The first game is a duck shooting game similar to duck…
Disney to own 10% of Epic for 1.5 Billion So this happened - https://venturebeat.com/games/disney-invests-1-5b-in-fortnite-maker-epic-games-to-build-a-persistent-game-universe/ Break down, I believe this is how Epic shape up now. * Epic Games is primarily owned by Tim Sweeney, who holds a majority stake of 41.4%. * Tencent…
I'm compiling some tips and tricks into a database here: https://aljavgames.notion.site/Aljavs-game-dev-tips-0ed8961228234ff28b571ed0c73472cc?pvs=4 There are a few maya things there now might be helpful. Will add more. I'll post the Maya and other 3d specific things here. The website is just a notion page made public. It's…