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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Experienced Character Artist / 3D Modeler Available for Remote Work

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carlostg90 polycounter lvl 9
Hi,

I'm Carlos, a Character Artist and 3D Modeler with over three years of experience in modeling and texturing characters, creatures, and props for video games. I specialize in both organic and hard-surface modeling, with a strong foundation in human and creature anatomy.


Skills

✔ Character and creature modeling for video games and films
✔ Hard-surface modeling for props
✔ Texture painting, UV mapping, and LookDev
✔ Clean and efficient topology creation
✔ Digital sculpting with a strong anatomical understanding
✔ Lighting and rendering for high-quality presentation
✔ Traditional drawing skills to support design and concept work


Software Proficiency

Modeling & Sculpting: Maya and ZBrush
Texturing & LookDev: Photoshop and Substance Painter
Rendering & Presentation: Marmoset Toolbag, Arnold and Keyshot


I am currently open to remote opportunities and would love to contribute my skills to exciting projects. Let’s connect and discuss how I can help bring your ideas to life!

Looking forward to hearing from you.

Best,
Carlos


Portfolio: https://www.artstation.com/carlostellez
Contact me at: carlos.tellezgon@gmail.com
LinkedIn: https://www.linkedin.com/in/carlostellez3d
Instagram: https://www.instagram.com/carlostellezart

Goliath pt 3 - Evolve - Fan Art

Improving one of my old 3D creatures, Goliath from the Evolve game. 3D Modeling in 3ds Max, sculpted in Zbrush, textured in Substance Painter and rendered in Marmoset Toolbag 3. This creature is game ready and can also be used in movies, has around 120k tris and has 3 UV sets. The size of the textures is 4K. Concept by Stephen Oakley.

See more details: https://www.artstation.com/artwork/r9vadm

Hope you like it!


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