Because I am learning and working on so much different stuff these days, I have decided to make a general thread to post my progress. As always feedback and comments are greatly appreciated. First up is the hammerhead concept B And the modelsheet wip for the rough 3D version. Starting this wip, the name hammerhead came…
Hi guys, Here is a small WIP environment work, based on a photo I found on AbandonedPorn.com. I wanted to make a small piece, with a focus on textures and lighting, and trying to keep dynamism of composition. Last Update : Plaster Tut p.3!
Hey guys. Pimping something else that i can't quite say what im using it for yet, but could use some knowledge from everyone else here . Im working on making a dropship that could do literal hot drops from Orbit to attack other planets, but also short runs. It could technically be based off the Pelican from Halo, because…
Hello everyone! I would like to share with you a portfolio piece I am currently working on. This environment is inspired by Elden Ring. Everything in the environment is made by me with the exception of few alpha designs from the internet. Please share your thoughts on what could be improved.
Doing my personal take on everyone's favorite follower, Aela. I wanted to see if I could do a little refresh of her design and challenge myself by working on a character with a lot of little moving pieces. Style-wise I'm trying to hit a cross between what I personally find appealing, and the class bodies from Diablo IV.The…
Hey there, I have began work for my upcoming demo reel & this is going to be one of the pieces, something well out of my comfort zone as an animator. It is a very quick animation as the character used has jet engines and what not. So I have uploaded to sync sketch to be frame by framed. This is overall a couple hours worth…
Hey! Great step to start posting online. It's a really good habit to have since you'll learn to communicate about your work, making nice screenshots (even the WIP ones!) and getting feedback :+1: This is a great start so far! Right now it could really help to flesh out your meshes and blockout so you can see how the scene…
hello vrchat gigs image (3)1280×720 233 KB I create high quality, optimized VRChat avatars for both PCVR and Quest. From concept to final Unity setup, I focus on performance, clean topology, and detailed texturing so your avatar looks great and runs smoothly in game. Services include: • Custom 3D modeling • Texturing &…
I made this into a wip thread for myself instead of flooding everyone. Heres a concept I worked up today, very rough, with just a color layer quickly thrown on. I might detail him up to just find out how I am going to work his colors. With wings, no horns (swappable), working maw, I am going to try to get him weighting in…