I am pleased to share with you some of the renders I have created of the MAD MAX - Buzzard car. I would greatly appreciate any suggestions for improvement. I came across an impressive concept design that was so captivating that I decided to create it in 3D.…
You’re just a glutton, haha! I’ve been testing a new glTF extension for diffuse transmission, with a photogrammetry asset. With the extension, vs without: More info: https://github.com/KhronosGroup/glTF-Sample-Assets/blob/8936fcd883c487944e9ed45fa9ab2faf18fed2be/Models/MandarinOrange/README.md
Hello Name is Emma Chris, I am available and looking for remote Task I am a 3D Artist / 3D Modeler with over 5 years of experience modeling and texturing props and Making Environments for video games. Solid knowledge in organic and hard surface modeling using Blender, 3ds Max and ZBrush. Skills • Hard-surface modelling of…
I want to show you my artwork in HOTS style. I'm not sure that I'll do it right, so I'm asking for help. Maybe someone can share their experience or pipeline. I used the pipeline like 3dEx 895 t-s Sculpt Texture maps (2048x2048) I Just want to match the style, so If you have feedback I'd love to hear it. Thanks in advance…
You're probably right. I get that that there is not much that can be done about the changes in terms. My issue is with leaving the "16 years" language up when, given the subsequent events that unfolded, Pixologic clearly knew that the ZBrush 2022 product had been sold and that the spirit of those words no longer held. The…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We are recruiting a character animator to help create animations for the main character of our…
- [ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We currently are recruiting an environment artist with experience working in unreal engine 5.…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We currently are recruiting an environment artist with experience working in unreal engine. Ability…
A Realtime Environment Creation in UE5: Tomb of the Lost Souls Learn on👉https://www.wingfox.com/c/8993_2670_27175 You will learn to create a high detailed scene in Unreal Engine You will learn to create big structure and assets efficiently without worrying about too many things You will learn some tips and tricks from my…