Hello! My name is Svetlana, I am 3d character / creature artist I have experience as a PBR - 3d character / creature /props / armor / ancient weapon artist at freelance (using 2d concepts and art references) and also have worked at Upwork site, Freelancing in various directions:3d printing > characters, animalsNft > 3d…
Services in the field of 3D modeling, visualization, animation, 3D printing, CNC. Delivery of products for needs of visualization, animation; compatibility with common 3d editors, Unity, Unreal Engine and/or 3D printing, CNC machine processing.
Make sure "Average Normals" is enabled. This matches the advice in the final paragraph of the link Fabi_G shared. More info about Substance 3D Painter's setting for Average Normals: https://helpx.adobe.com/substance-3d-bake/bakers-settings/common-parameters.html
A little fun stylized fish. Discover more: artstation.com/artwork/RyxwXy Subscribe & Follow: linktr.ee/yulia_belyaeva The concept is mine 😜 Software: ZBrush, Maya, Substance 3D Painter, Arnold Renderer, Character Creator 4 https://www.youtube.com/watch?v=85OTWsgRTtA&hd=1 https://www.youtube.com/watch?v=5Ju8P32iDfM&hd=1…
Hi, my name is Sara, I'm a 3D Artist looking for projects, freelance and contract. I do mostly cartoon and stylized 3d, you can check my work on https://www.artstation.com/sarasanchez and https://www.instagram.com/sarasanchez3d/ Feel free to contact me!
Do you like 3D? Do you like teaching people? Do you like researching new software skills? Do you want to work with the coolest people this side of the galaxy? Do you want to live in a great area with loads of perks? Then come and join the growing team and become a 3D lecturer at the University of Hertfordshire. UK wonga…
MarbleCLAY Ac3d Deled 3d Doga 3d Neg 3d Lightray 3d Curvy 3d [/list] Here are some more apps that needed mentioning. Most are 3d app's. and I almost forgot SketchUP 3d . Its a little pricey but i like It.
Hello ! I'm Maxime a french environment artist and i'm trying to get a job in video game industry. To give a little context, I worked for 2 years (internship and freelance missions) for serious games applications.I then worked for 3 years as 3D artist instructor in a school. For roughly 2 months I've been sending…