Hi Folks, any idea if its possible to get the sculpting tools to interact with a live surface, it currently looks like they dont? Seems that quaddraw is the only way to slide along surface with a grab like brush. In past maya versions I used Dtools, but not sure if rich will be updating that tool for 2017.
Hi! I'm SleepingFox This is my WIP Riot Creative Contest 2017 Submission for the illustration category. I like to make a skin for my favorite champ: Shaco. I thought maybe Blood Moon theme suits him just right.
Hi!!, i just finish my last personal work Libertaria-027 The armor have 14972 tris and use 2048x2048 difusse, normal , spec and glow maps. The hammer have 586 and the base 451 tris , both use 1024x1024 difffuse, normal and spec maps. The final render its with Marmoset and the focus lights added with photoshop Thanks for…
We need to create about 100-200 concept pieces for a fantasy game. Looking for a studio who can handle. Speed is important but quality is most important. Items will include: gloves, armor, weapons, foot gear, and more wearables.
Hi polycount. Can anyone confirm that this is a bug? It takes forever for maya 2017 update 3 to calculate the texel density of the uv-shells? If this is a bug what do you guys recommend?
007 I never have watched as much of the 007 films as Id like to have. At home as a snot nosed brat we did not get to see them. Most likely the way women were treated. And the same goes at home now. Too macho on women. And very chauvinistic. Not that I have a problem with it, some girls do though.
Hi all, Project quick brief: I started this personal project a while ago when a lot of new games were announced earlier this year and felt very inspire to design my own character. I started by gathering as many references as I could to have a nice idea of what this character will look like. For this piece, I want to make a…
I've been really trying to decide between getting an Intuos 4 or a 5. I use both at school. I found one on craigslist for $200 but it's a 45 minute drive >.< should I just shell out the extra $100 and order the 5? I know they have the same pressure sensitivity. I plan to use it for maya, zbrush, and painting textures in…
Hello all. Have a problem with Stingray directX shader in 3ds max 2017. Can anybody test please it with PBR workflow? For some reason it's not correctly rendering color map (albedo), with sRGB gamma, but very darkenning the texture, instead of using as it is. No Gamma is enabled.
I encountered a client here in the forums who was only willing to pay $500 USD for 200+ unique/custom styled professionally authored in game animations and APEX cloth support for 2 characters. He is claiming that a professional artist/animator has agreed to do the work. Curious if there are any skilled professionals here…