Home Technical Talk

Stingray in 3ds max 2017 color map sRGB is broken?

polycounter lvl 7
Offline / Send Message
teho polycounter lvl 7
Hello all. Have a problem with Stingray directX shader in 3ds max 2017. Can anybody test please it with PBR workflow? For some reason it's not correctly rendering color map (albedo), with sRGB gamma, but very darkenning the texture, instead of using as it is.

No Gamma is enabled.


Replies

Sign In or Register to comment.