Hi everyone, My names Lewis and I'm the Co-founder of Shadow Art Games. We are seeking artists to join our ever expanding team. About Us Shadow Art Games are based in the UK, but we work with many developers based all over the world remotely. The Project We are currently working on an exciting and ambitious project…
Thank you very much for your feedback! I'll try to take your feedback and implement it as well as I can to my sculpting. I made the sculpt yesterday afternoon and coupled with some fresh eyes and a lot of helpful feedback can I see a lot of ways to improve my ability to sculpt hands. To answer your questions in order: - I…
Funny I am just thinking about this for a project of mine, it would be great to have more indepth information. I was anyway thinking about a test to see how much thin triangles affect render speed. EDIT: I actually just did and when having 2M triangles in the scene it doesn't seem to make any difference if they are smaller…
Since 2001, Legend has been utilizing some of the most talented artists and market leading technology. What began as an innovative Stereoscopic 3D Conversion and Visual Effects company, has grown into a pillar for cutting edge technology. Now with 150 employees in Southern California and 350 in Toronto, Legend offers…
Game Engine Programmer We are looking for a seasoned engine programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting-edge hardware working in virtual and augmented reality. The position will develop tools and workflows utilizing game engine technology on a variety…
The Third Floor Los Angeles is looking for a Game Engine Developer. The Third Floor was founded to help inspired filmmakers realize their creative visions. By creating highly detailed previsualizations, our animators & artists hold an impactful role in the film-making process. At The Third Floor, we work together on some…
From my experience, how you approach a scene really varies depending on your goals, is it indoor or outdoor? Dynamic or static? Time of day? Arch vis? Mobile? VR? High end pc? If you are using light mass, download Koola's scene from the market place. Those bounce cards work well, use them if you need some lighting. use…
CLOSED. Thank you for every applicant's time and efforts. At this point we have decided on an artist to work with. -- We are in late stages of developing our VR game Eye of the Temple (trailer 1, trailer 2, Steam page). We are seeking a character artist who can design and illustrate an adventurer character to be used for…
We are looking for a 3D
Artist for models and textures (environment / props / items) . The assets are intended
for a VR project and should hence be mid- to low-poly. The style
should be similar to League of Legends or Heroes of the Storm. Beside
those, here is another example in a similar style:…
Hello! I came here for some advice from polycount community (captain obvious). So basically I am props modeler, environment artist or 3d problem solver (pick one or more).And currently when I have study graduation ( not art school just general IT one) I am on the stage of building my portfolio to get to the game industry.…