Hi Davaze, open up notepad now copy and paste this following text (below). Save it, rename the file to MaxRun.ms and move to the startup scripts folder inside 3D Max Program folder or ENU folder (it is a gidden folder), see my location to help find your one(C:\Users\benji\AppData\Local\Autodesk\3dsMax\2016 -…
Thankfully, no it won't. I've gotten quite a bit done over the past week. In particular, I've gotten a chance to research and experiment with a 3D version of this script which uses Unity 4.3's new BlendShape support. I'm in the process of redesigning the script to be more user friendly. The initial version will support…
cool idea, sorta like imposters, or good old sprites anyway I looked into maxscript and I think I could script following: you motion mix with their timings and all that and "output" the keyframes to regular bipedmode. Then with the script select any object who the biped should be parented to, and the script will remove x,y…
I'm trying to get the index of a selected polygon from a model (from the viewport) in a modal operator. I am using an event type to return the selected index. Whenever I run the script and select the modal operator it gives me the correct index the first time. But, any other time, I have to re-run my script and the modal…
Affinity is closest to Photoshop when shopping image editing alternatives but it lacks automation beyond the most basic macro recording feature. No e.g. automated file I/O if that's something you need. To me it's the one major bummer with this software. Promises to add scripting in some upcoming version were made ages ago…
@almighty_gir yea its great. i'm not trying to be a scrooge here. i do concept sculpts with it and its fun for that. but the example everyone gives is one mesh and your totally in charge and can do what ever you want. that never fucking happens tho. i'm not a concept artist i'm a modeler. the concepts done. if the concept…
Hello! Just over a year ago I released my first ever solo developed game, Galaxy Drift. A sci-fi isometric racing game based on classics like RC-Pro Am and F-Zero. Built in Godot using pre-rendered backgrounds created in Maya and textured in Substance Painter, Galaxy Drift was a passion project that helped me learn about…
Ok so i had a problem, i had a mesh half started that i threw into zbrush to test how well it would sculpt. But i got carried away and spent a lot of time without going back to modo and adding more geometry. So i came up with a work around that was actually surprisingly simple to do and worked flawlessly. This is what i…
I just published a script for the first time on Gumroad! It's not really flashy, but I think it can be quite useful. It's free (pay what you want), so if it looks interesting to you give it a shot! I'd love to hear any feedback you guys may have :) https://gumroad.com/l/uFUJK ----- The script is basically a set of tools…
Hello people! Does anyone know why the callback script with #viewportChange didn't run the callback when the distance < 1000? It's fine with rotating the viewport on any distance, but it's not the same case with zoom in/out. Might be a little bit hard to explain with word, but here is the script that I got and you can see…