Just a few notes that have come up from a few people about the overall design of this; The style you've done it in doesn't quite match overwatch, it's not exactly encroaching on any specific style at the moment, a lot of material and texture work needs to be put in, as well as trying to embellish certain features, nothing…
The thing about Minecraft and Mojang is that I doubt most of their income at this point comes from actual sales. From what I heard they have an unlimited supply of tasks and assignments that top dog goverments are paying ridiculous amounts for. Like using Minecraft and a in-game copy of a city, so that architects can solve…
Quixel, Marmoset, and Polycount are pleased to be announcing the winners of our Petrol/Blood contest. This contest asked artists to create a depiction between a rider/pilot and their mount/vehicle as if they are participants in a vehicle deathmatch tournament. Emphasis was on next-gen PBR rendering systems and artists were…
Hi! I am very new in motionbuilder and can't find complex tutorial that would help me solve problems. I hope I can explain what i am doing and you will show me where is mistake: First issue - I have task to retarget animation from one fbx file to other. But I don't understand something. When I open file with model it has…
I know theirs a few, I'll see if I can dig them up later. till then here's some of my notes from when I was learning it, some of it may be off but I've tried to update it to some degree (incoming wall of text): MAYA Notes Basics Menu names: 1st down (menu type) = Status line 2nd down (Tabs) = Shelf Left = Toolbox Spacebar…
You can see this workflow as frustrating or one that gives you ultimate flexibility. 3D app, zB and SP are a terrific combination. I'm no expert, but will put some general stuff that may help. Feel free to ask questions and I will do my best to answer them. If you are using zB at all fist thing is to setup GoZ tween it and…
The thing that really helped me learn normal maps was not to even try to mess with XNormal. I had a much easier time learning to do it purely in 3DSMax, and I always found xNormal to just screw things up (Not that xNormal is screwy, but if you don't know what you're doing there's a high probability of messing something…
Thanks guys. Hahah i knew that someone would say something about the keystone. But i assure you that design would work. I have a reference book tittled "LOST CITIES - From the Ancient World" and that design is heavily influenced by a structure in Leptis Magna in Africa. In it, the archway is pretty much exactly the same as…
Hey there ! I didn't do a single game-ready character since I started doing 3D prints so I thought it was time to try again. I'm gonna try to create a new skin for D.va from Overwatch, and after hesitating between a cyberpunk ( inspired by Ghost in the Shell outfits ) and steampunk, I finally went for steampunk. Project…
More like Operation Failure... my original concern with the game was that the command scheme setup would be dumbed down for console owners. As it stands, I pity them. Even with the simple direction based menu, it's a friggin nightmare trying to quickly find a command, and often seemingly duplicate commands exist, so you'll…