Currently wanting to do a smaller project to work on some texturing, thought a bust would be appropriate, afew issues with the geometry that i cant seem to Zremesh out, they go away when i dynamesh but that also brakes the rest of my geo. overall hows the face looking even with the broken geo? I was suing tracer as a ref
I'm trying to make a ripped dude base mesh type of thing. curious which one you liked better? im trying to get it to a point where im happy enough to rig it and do something with it. obvously one is more finished the other. THanks!
Hi, I'm new to 3D (I don't even know what is a diffuse map) and I tried to do a bust in Zbrush since I suck at polygonal modeling. What do you think ? I spent approximately 1 day on it. Here is the next thing I'm working on, I wanted to animate it but I think that I'll just go step by step, a little further every time I…
Hello guys. I am looking for some techniques for creating creature skins. I've already got a lot of references but when it comes to creating it's complicated. I found some information on the process of creating with alpha and by hand. Anyone who has any idea or tutorial about different techniques and forms, and can…
Trying to learn human anatomy, i've been told it helps somewhat. Hopefully i'll keep this thread updated so my ignorance is well documented for posterity. Here's what i got at the moment, if you see anything wrong please tell me, if it's a minor or a major problem i'd like to know so i don't do it again :D Cheers guys.
started this little feller last night... played w/ the new zshperes features, and some of the new poly paint features for 3.5R2.. this ZB update is teh shit... crits, suggestions, commments welcome