Hi, I'm not very experienced with modelling and ran into a problem. Most of the time I can find fixes but this time I'm just clueless on what the issue is. I threw a quick physical sun and sky into the scene to check how my creature would look shaded and all of the shadows look off. I marked some of the spots on the second…
Hello fellow Polycounters, This fire extinguisher is a test project I've done to practice PBR texturing in Substance Painter. I've named it "The Elephant" :) I've put some effort into modeling to create a quite accurate representation of real-world fire extinguisher. It's not exact replica, some details were ommitted on…
Ancient Civilizations: Lost & Found - Film/VFX Character Art (rendered) - Queen Final EntryHello everyone, I am glad to participate in Artstation challenge and submitted my entry.Entry thread: https://www.artstation.com/…/challenges/17/submissions/15104Queen concept done by Anastasia Nikulina:…
Hi guys I'm working on a project atm that is using stereo projection. The project has been working fine for the last month but recently the UE4 editor file crashes when I try to open it on any other computer than the one we demo-ed the experience on. The crash happens very quickly and doesn't give error codes. It has been…
What are some techniques used in open world games for distance terrain rendering? To be clear, not talking about props which cannot be reached, but terrain which is part of the playable area, just far in the distance. We are loading each terrain tile as a separate scene based on player proximity. My idea is to use low poly…
Hi there, When I searched Character oriented softwares I come to know about two : Daz and iclone. After spending hours to check market places, I picked up Daz over iclone and CC. The main reason was it has wonderful marketplace. Soon after I got into this software I bought many beautiful figures Now I have several…
Sometimes while textuing in substance painter in a heavy scene with alot of layers at high res, response time becomes very slow, ideally I would like to see a feature to partially pause realtime viewport rendering, so I can make a bunch of changes to settings and tweak values without having to wait for the viewport to…
📢 Toolbag 4.05 is available now! A free update for all Toolbag 4 users, this release delivers several exciting updates to the texturing and rendering systems. New features include: 👥 Symmetry Painting 🖱️ Lazy Mouse 💟 Stencils 🌫️ Seamless 3D Blur 🌄 Height Processor Layers 📷 Highlight, Midtones, Shadows, & Clarity Controls…
There are some fair points in there, especially around the growing distrust and how things are getting lumped together visually. That’s something I’m seeing as well, particularly with more polished work getting questioned regardless of how it was made. The archviz point is interesting too. But I don't think in 25 years of…