My primary hobby is scale model building (in the physical world) - https://www.flickr.com/photos/flintstonestargazer/albums/72157632658688479/page6. I also have a couple 3d printers with which I have generated parts like cockpits, engine details etc. which I have done in Tinkercad or, more recently, Fusion 360. I can do…
I've been working at a VR training company for a little under 2.5 years. We got a new manager who decided to let me go because he didn't think my animation work met his bar, and there was only budget for 1 animator. Before I joined the company I was trying to figure out what area of 3D modeling I wanted to specialize in,…
https://twitter.com/PlayStation/status/1181544095950368768 https://blog.us.playstation.com/2019/10/08/an-update-on-next-gen-playstation-5-launches-holiday-2020/ Personally, I feel like it`s a little bit too early? Although, the PS4/XBONE gen has already been there for 7+ years, I could`ve waited at least 2 more years…
We are looking for a talented Senior Producer / Game Designer to join our team in San Antonio, Texas and make this vision a reality by creating an immersive universe for training. What your responsibilities will be: - Translate the vision of the creative director and design our playable events- Write scenarios that are…
THE
THIRD FLOOR, Inc. is the world’s pre-eminent visualization company with offices
in Los Angeles and London as well as on location with productions around the
world. Since 2004, the studio has helped clients visualize and maximize content
by producing computer-animated blueprints, known as “previsualizations”.…
About The Position Dreamsail Games is seeking a Character Artist tenacious enough over reaping creative fulfillment to ditch their current reality for the adventure of VR Game Development. www.dreamsailgames.com * Candidates for this role must apply with a portfolio of their work. Please show fully completed 3D characters…
About the Project A browser-based 3D social platform where communities hang out in shared virtual worlds using customizable avatars. Think of it as a cozy, low-poly metaverse rendered entirely in the browser with Three.js. What We Need We're looking for a 3D environment and character artist to create: Avatar Base Model &…
It's not that good, unless it's taken some huge strides since last time I saw it. The voxel sculpting is really convenient, but lacks clarity, unless you go high res in which case you'd have similar problems to just starting at a high dynamesh res. Means you get a similar feeling at times, but you don't get the convenience…
Almost everyone in this thread is talking about budget setups and good UV filters cost as much as decent prime lenses. And UV filters degrade flare, not really contrast or sharpness. Even with my nice lenses, i'd rather spend 100 USD on a new lighting modifier than a UV filter. They're snake oil. If you personally want to…
No problem. I do use it, though I haven't been using it long. Started with it around the beginning of this year. Its been great for the most part. Best modeling tools I have found so far, the UV editor makes it an insanely quick process and the retopology tools are great. Everything you need for the most part exist in one…