Just curious if anybody knew about this interesting feature that Blender has. Would you say Blender's UV unwrapping rivals other suites? I don't use it very much because of Zbrush's nifty UV Master, but I might give it another try if I want to be precise and fast. Anyone know of any other awesome methods of unwrapping…
hey guys I have done my assault rifle. Tell me how it is? Need Comments. I took this concept from Cghub. http://cghub.com/images/view/219834/ <a href="https://s1097.photobucket.com/user/ankit98104/media/04_zps1e506436.jpg.html" target="_blank"><img…
Torn Banner Studios is looking for a talented Programmer to contribute to our recently released game Chivalry: Medieval Warfare. While this is freelance work, there is opportunity for this to become an on-site gig in the future. We are looking to setup a studio in the Toronto region of Canada in 2013 and this is a position…
Torn Banner Studios is looking for a talented Senior Environment Artist to contribute to our recently released game Chivalry: Medieval Warfare. While this is freelance work, there is opportunity for this to become an on-site gig in the future. We are looking to setup a studio in the Toronto region of Canada in 2013 and…
Torn Banner Studios is looking for a talented User Interface Artist to contribute to our recently released game Chivalry: Medieval Warfare. While this is freelance work, there is opportunity for this to become an on-site gig in the future. We are looking to setup a studio in the Toronto region of Canada in 2013 and this is…
Torn Banner Studios is looking for a talented Character Artist to work on unannounced content following up our recently released game Chivalry: Medieval Warfare. This is a full time position starting out remotely and moving on-site soon after. We are setting up a studio in Toronto, Canada in this spring. You would be…
Hello, my name is Graham Smith, I am 27 years old and have worked at various game development companies ranging from Villain Games, Hazard Studios and Epic Games (see bottom for specific roles I played at these companies). I am a proficient environment prop and weapon artist with roughly 6 years experience using 3ds Max.…
Hello all, I have a serverfarm with 352 nodes / 5632 cores / 11264 threads. This machine is running with Linux and is going to grow to 480 nodes in next weeks. I poked around and studied the prices of online rendering services and found out that I can offer much better prices. A typical low price offer (which I found on…