Recently, I've picked up my version of Yorda from ICO which I'd been working on and off for around six months with the goal of getting a grip in texturing, rigging and posing. It didn't occur to me earlier though, that it might be cool to post my progress here. That means, currently I've already headed off to the wonderous…
@iam717 and @poopipe , thanks for the replies. I don't know I was kind of having a bad week. I guess I'm having a hard time learning Substance Designer because, I've never really done much texturing in the past and I guess I'm just going through the growing pains, which is to be expected if I want to get any better. The…
I started working on this project this week, so I thought I'd start a WIP thread. My target for this project is going to push my abilities to make the character look as realistic as possible, as this is a rendering exercise more than anything, so any tricks that I can use, will be used. The rendering will be done in VRay.…
Final poses, ended up changing the 3rd outfit pose to something more saucy. Lighting is almost final, I need to tweak it per pose to really get all the oomphs. Also,any thoughts on Post FX vs no Post FX? I've gotten some opinions so far but would appreciate more thoughts. No post on the left and post on the right in the…
Hey guys. This is a "next gen" model i've made for class and just recently finished. Its Akiyuki from the anime series Bounen no Xamdou or Xamd of Lost memories. Its Akiyuki in his xamd form. Here's a screen of the character. The base mesh was something that took me quite a while since the character is very stylized. Some…
Hey I am new in this forum, after i saw so many great works i am a bit hesitant but you can't learn if you don't try right. I am doing 3d for quite a while now and i recently started to put more time into it (mostly since around 5 month ago) and i do think i am improving. But well to much text, not enough pictures. Here…
Hi, im trying to sculpt a realistic generic male, it seems off but im not sure what it is that is making it look odd, i want to push this as far as i can, any tips or critique would be amazing, i chose a square face because "in my opinion that face shape works well with undercut hairstyles"
Ah I see. Game development work postings in Finland seems to be more senior oriented, similar to Canada I think. I've always wondered how industry experience and quality of work in portfolio factor together in considering seniority. Particularly for character artists since junior positions aren't easily available. But all…
The fact that there are the most studios in Vancouver is what makes it hard. Because there's also the most talent (just look at how many PC'ers are here), they can fill any spots easily. And after the huge cutbacks there's been a big disparity between the number of positions and the number of people looking for work... Us…
Even though most of you may take this as pessemistic, as you always take my posts, I have a positive outlook on life, wanting very much to be happy and enjoy things, but. I gotta say life is terrible compared to how I thought it would be. Family and money issues forced me into a career path I hate, I'm not doing anything I…