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First Post - darkminaz

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darkminaz vertex
Hey
I am new in this forum, after i saw so many great works i am a bit hesitant but you can't learn if you don't try right.

I am doing 3d for quite a while now and i recently started to put more time into it (mostly since around 5 month ago) and i do think i am improving.

But well to much text, not enough pictures. Here are some of my recent works, where i mostly focused on an "okay" poly number (nothing extreme low but not to much smooth (1x max))

Guess my basic question is, are there any things i should start to focus on or basically any feedback that i can use to improve myself other than "just do more work"

Models done in maya, uv's in 3d coat, textures in substance painter/photoshop

Warhammer 40k Gun (not in 40k poly .. that would have been kinda neat)

https://sketchfab.com/models/d8ab747b94d84af1b99cbf4236597d75

Dirty Dirt Bike

https://sketchfab.com/models/052f1fbff46444b4981c6669cafe6add
FFXIII - LR DLC Buster Sword

https://sketchfab.com/models/9e6d62055cb347ab949747c86df181ad

Artstation contest

https://sketchfab.com/models/0cb1ead5686348d49d75c125ff4a2265

Thanks to anyone that takes the time to read this and extra thanks to any feedback.
And if anyone wants to check out how bad i was before
https://sketchfab.com/dark-minaz/models :)

Cheers
Darkminaz

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