I think Richard Williams misunderstood what pissed off Milt. I think Milt was a talented animator but he didn't handle distraction well, especially if that distraction was a new hire constantly hovering around, randomizing his hero with a bunch of questions. Which I think is a much bigger problem. If Milt had headphones…
A new little update ! Of course any comment/advice or idea to improve is welcoming :) - Remake window texture ( Thanks you again Andy ^^ ) - Remake the shape of cloth ( Tanks you Kyle :p ) - adjustment of the top of bookshelf - A render on marmoset with a lighting and posteffect (maybe to mutch blue xD). It's a wip…
hi, i'm a newbie with zmodeler, and i'm trying to make a predator tank from warhammer 40k i'm tryng to make this "hider" (red circle) but i've not ideas how make the rectangular substracts from the cylindric shape can you give me some hints? if i add edges to the shape for make the hole more "creased" the circular shape…
Hey guys! So I've created some tank treads by instancing a single mesh, which I've path constrained and moved along the path into the correct positioning. Now when I try and export this for texturing, the FBX fails to export the model. Is there anyway to remove the path constraint completely and keep the positioning of the…
Only have my character thought out so far. Going for a sunset overdrive/sci fi Tank Girl vibe. Hopefully it comes off. Not sure about my vehicle. Been busy at work, but should have my roughs up soon. Thinking a one wheeled scooter bike. DBZ status. Any ideas are welcome, I'm not set on anything. Of course, feedback is…
Hi all, I'm quite new to both this forum and game art in general, but here is my first piece. It's just a tank drawn in Illustrator that somewhat follows the style of the Advanced Wars GBA series. Any critique is welcome and appreciated. Thanks! I'm also conscious about the shading and shadows and the colors used, so any…
Hey guys this is my first post. I just finished painting this up and I was wondering if anyone was interested in modelling it? I'd love to see what it looks like in 3D, all textured up nicely and I figure this would be the best place to go! I haven't done the back, but it's based on the Tiger 1 tank from WW2 so feel free…
Okay understood. Right now my portfolio is a bit all over the place and doesn't adhere to one particular studio or a specific style. Do you also think it's worth it to recut my reel/ Portfolio everytime I apply to a new studio? Thank you so much for the feedback!