Hello polycount! Well, first I'll introduce myself. I'm a high school student and I live in Spain. I started playing videogames when I was about 8-9 years old or so, when my father gifted me a PS2. After some time playing (about 5 years) I started to learn how to use photoshop, I was just messing around with it till it…
Hi there polycount! I´ve been working on this small modular environment, it is the first one I´ve done, so dont be very hard :) [ame=" https://www.youtube.com/watch?v=Zpa8dPjX2S8"]Abandoned Drain UDK Modular environment - YouTube[/ame] The textures for the vertex paint, images straight from the internet, didnt know what I…
Hello Polycount, My Name is Tom and I am an aspiring environment artist who has just completed a three year degree in Game Art. I have assembled an online portfolio and would really appreciate some critique. You can view it here. This project brief was to design a rooftop scene. Here I simply became inspired by a photo of…
Hi all I'm working on a small environment to go in UDK. The scene is a mossy woodland or slightly swampy area. Whilst it will be playable there won't be any gameplay as such, it's mostly just to show off the environment. The scene will consist of a hut, some rocks/boulders, a few ruined stone walls, a gate and a few trees.…
Babble Tower Games is seeking several passionate environment designers / set dressers for a 1st Person survival horror game. This role involves working with the Game Designer and Art Director to build, polish and ship levels using Unity URP. This position requires a strong artistic eye while utilizing already made assets.…
Greeting pixel champions. We need texture artists to help make Uncharted 3! Think you have the chops? Wanna live in Santa Monica, California. Well read below! Environment Texture Artist (Naughty Dog) Responsibilities • Develop textures for in-game environments including color maps, normal maps, speck masks, height maps, AO…
Hey all, I updated my website and finally got some of the work I did for Uncharted 3 Drakes Deception up there. Perfect timing as the Uncharted 3 GOTY edition was just announced so if you haven't picked it yet now is a perfect time :) In case you are unaware, we do things slightly differently at Naughty Dog. For every…
agreeed ^^^esp the plane uses far to much texture resources and way too little polies, and there is very little need for most of the texture page to be unique also selling yourself as an environment artist with a load of props and one simple environment wont work IMO, you need examples of full environments, as an env.…
A good question that came up with a coworker of mine at Martin Brinkerhoff' Associates. If an environment artist is strapped for time, perhaps very invested in providing a wide-range of styles, and still can polish, would a series of dioramas instead of a WHOLE level be just as effective for an environment portfolio piece…
Hi all, When you display environment props by themselves for your portfolio, do you use a game engine, or do you use something like Marmoset Toolbag? I'm very close to purchasing Marmoset Toolbag for this reason, but I do have Unreal Engine 4. I just don't know if I can just use the game engine, or if the environment props…