Holy fuck balls to hell they fucked this game up. Its not even that its particularly bad, its just i think a problem of not hiring people who are old enough to add in believability to the level required to meet the needs of the average age gamer (33'ish). They sorta did what George Lucus did, made the new films for the…
Hello, Im new to 3ds max and modeling, I am current following a tutorial by chamfer zone. i am unable to select an object or any control points on an object after trying to use the cut tool. operation im trying to do - i have 2 objects, i am trying to cut into the face of one, using the vertex snap to trace the other.…
Hey there everyone, I'm trying to model some capsule indents into a panel of sorts for a sci-fi scene. There seems to be this odd bump when I apply turbosmooth and I can't seem to fix it :/ Any help is appreciated!
Hello, Everything the others said is spot on—I won’t comment on your creations since I don’t feel qualified to do so. But I did want to talk about the music of your video. I actually jumped when the video started—it kicks in pretty strong. That might be intentional, of course, but you could maybe ease us in by lowering the…
hey folks! It feels like a long time since I made a thread for arts, but a friend convinced me to dump all my stuff in one place instead of mucking up waywo with random images. Hope you dig it. Thanks for taking a look :) more on Artstation art direction by Ari Bilow and Mike Uziel
, who was also my character lead for half…
Hello Adam, Thants a nice technique. I would also say that the best way to accomplish this is with a compositing package, but that will imply that you are familiar with correct linear workflow and compositing packages. If you plan to achieve a turntable animation. If for stills, you can get away in photoshop. First I can…
My name's Noel I'm a conceptual artist and illustrator. I'm a freelancer right now in addition to a non-art day job but I'd love to get my work to a place where I can appeal more to game dev art directors and get some stable studio work. I currently reside in San Francisco and attend figure drawing sessions over at…
Perhaps some mystical glowy particles could help to make it clearer-- I think as it stands, it's not obvious that that would be the case. I look forward to seeing updates!
Hello, I'm Deepanshu Avana, a traditional and digital sculptor specializing in sculpting characters and creatures. I'd like to share some Wip images of the character I've been working on. I love the art style of the game Cyberpunk 2077. To challenge myself and improve my portrait sculpting I decided to make a female…
Hello to Polycount...ites? This is my first outing here and I would love to get feedback and guidance! I'm currently in my 6th quarter at the Art Institute of Vancouver Burnaby and I've been working at my first demo reel piece for about a week. I had originally created this character, Aya Renault (The Power Girl) for a…