My name's Noel
I'm a conceptual artist and illustrator. I'm a freelancer right now in addition to a non-art day job but I'd love to get my work to a place where I can appeal more to game dev art directors and get some stable studio work. I currently reside in San Francisco and attend figure drawing sessions over at Safehouse Atelier.
Anyway, Here's a selection of recent work. Below are pieces from a couple personal IPs I've developed to expand my character and creature design portfolio. A few freelance pieces. And figure drawings from Safehouse Atelier.
Crits and any kind of feedback are very welcome and would be very much appreciated.
Thanks.
Noel
VD. A personally developed IP conceived as a post-apocalyptic fighting game.
The next designs are for another personal IP I've tenatavely titled Primum Mobile. This is a sci-fi horror that's set in a near future where commercial space endeavors are common place but still technologically restricted to our own Solar system. "Primum Mobile" refers to the ninth sphere of heaven or "the abode of angels" described in Dante's Paradiso.
A creature illustration commissioned by Khepera Publishing for their Hellas RPG.
An alien/prometheus inspired creature design.
Figure drawings from Safehouse Atelier in chronological order. Poses are all about 24 hours.
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more commissioned creature conceptual designs.
A 3 hour environment thumbnail sketch.
This is an art test done for Gameloft. Unfortunately, the position was cancelled.
Here's a few moleskine sketches.
Look forward to seeing more!
In the case of the American Gladiator, take a look at the arm and chest anatomy. try to fix the pectoralis and its relationship with the front head of the deltoid, try to unify them abit, cause they seem chopped in the point that should be more unified .
Your sketchbook is so great! keep posting!
Thank you again for your feedback. I greatly appreciate all of it.
Noel