Very easy to create a plain background, just delete everything else. Or you can add a plane with a gradient on it, if you like that. The trick with using Max is getting a proper synch between the normal map baker (Max's Render To Texture) and the renderer (in this case, UE4). I haven't played with UE4 yet, but Handplane is…
Hi all, It's been a while since I last posted here. I'm experimenting with switching from Mental Ray to Arnold for Maya. The rendertimes are great but I'm running into a serious problem ! As you can see in the image in my attachment my normal is not displaying propperly in the render when compared to the viewport. I've…
the one turning is the only one i want to show up. The other guns and attachments are all completely hidden and only show up in the final render.. Any help would be amazing!
Some Links which may be useful .... Just check it out... :) https://www.marmoset.co/posts/physically-based-rendering-and-you-can-too/ https://www.marmoset.co/posts/basic-theory-of-physically-based-rendering/ https://www.youtube.com/watch?v=LNwMJeWFr0U
5% of 4k is 192x108 pixels. With a 28" 16:9 monitor that's a viewable area of about 2cm square . So. No, thats not true and your premise is flawed. As far as the existing methods used on flat screens go.. you're looking at rendering 30-50% of the screen at 25% resolution. It's a pretty significant saving - has to be or you…
I want to render a turntable .MP4 video, not frames out of Toolbag. I am running v3.05. I have a turntable animation setup, output folder selected and all other preferences I believe I need are setup correctly. Then I go Capture > Video setup my desired export settings, hit export, Toolbag then asks where I want to save…
In light of recent Mars-related discoveries and also as a fun exercise I made this small scene titled, Jezero. I wanted to limit myself to using primarily Quixel Megascan textures and Marmoset Toolbag 3 as my renderer. To get more in-depth with my process please check out my accompanying blog, The Making of…
Hey everyone. I need to put together a short animation. It has to do with airplanes and video games. Fast paced and exciting, but also with a message and leading to a much larger project. I don't mind making it pre-rendered or done in a game engine, I just need it to look good. I will provide all the models and textures…
Shadow's Spider is a cross platform realtime 3d rendering application. It's built around OpenGL 4.5 and Qt. FEATURES* intuitive, fluid interface * multiple page attribute editor with radial popups * translate, rotate, scale gizmos * PBR-ish IBL workflow * Up to 3 lights Video demo at https://youtu.be/ll6h43GsIdM Git at…
Orc Head Render Test Using the new Corona 1.7 Skin Shader and Hair and Fur (Ornatrix). Other Work: https://www.artstation.com/occultart 4K Image: Older Versions / Tests: