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My cross platform rendering app - Shadow's Spider - is on Github

Shadow's Spider is a cross platform realtime 3d rendering application. It's built around OpenGL 4.5 and Qt.

FEATURES
  • intuitive, fluid interface
  • multiple page attribute editor with radial popups
  • translate, rotate, scale gizmos
  • PBR-ish IBL workflow
  • Up to 3 lights

Video demo at https://youtu.be/ll6h43GsIdM

Git at https://github.com/bergjones/Shadows_Spider

I still have a long way to go before I can make games with it, but I would love to hear your feedback!

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