Shadow's Spider is a cross platform realtime 3d rendering application. It's built around OpenGL 4.5 and Qt.
FEATURES
- intuitive, fluid interface
- multiple page attribute editor with radial popups
- translate, rotate, scale gizmos
- PBR-ish IBL workflow
- Up to 3 lights
Video demo at
https://youtu.be/ll6h43GsIdMGit at
https://github.com/bergjones/Shadows_Spider
I still have a long way to go before I can make games with it, but I would love to hear your feedback!
Replies
You're going to need Qt Creator, GLM .961, glew 1.11, the dds 16f textures, test objs.