The quality we aim for (Please only message us if you can send a similar quality miniature you did before) Message us on hello@r3dcreative.com or Discord: metavoros#8133
Hello There! I created this bust of a stag last week in about 70 minutes. I want to push it to game-ready completion, so I'd love your opinions, help and critique. This is the Dynamesh stage. Thank you so much in advance!
Hey guys Im currently working on a character for Jason martins class over at gameart institute. Currently trying to wrap up my high poly and then move over to start retopo'ing soon. Currently this is all in zbrush, the clothing was done in MD. My goal is to aim for 100K polys, and a cinematic quality character. Any C & C…
So its me again, i created a new thread since the old thread's title was really outdated and misleading.. Here's what i have so far. I'd saying the arm is like 90% ready, lacking some finer details and a skin texture. Does anyone have any crits on the anatomy, or does it look fine?
Hi guys!, here is my ultimate work. I did it in my holidays with the notebook in the middle of the field, I think that my girlfriend will kick my ass! hehe. Please click on the image to view the Timelapse. Hope you like it. Cheers!