hello everyone, this is my second post, and this is a work I had to do in one week. I had to do a detective desk of the 1930's. all the objects are assets so they can be used in others scenes. If you have any advices or else tell me :) [IMG][/img]
Based on feedback from my last UE4 Marketplace product, I've decided my next offering will be to put together something more direct and utilitarian: a collection of assets for building "vintage" worlds. This will include everything from decorative wall paneling to stationary gun emplacements. The target audience will be…
Hey guys, here's something I've been working on between projects for quite some time now. I'm pretty happy with how it turned out, but don't let that stop you from leaving any criticism you might have. First the beauty shot: And than some other random shots; Viewer link that I don't want to embed (or know how to even if I…
This is a little 1950's office setup. Will be adding more props as I go along. Really not sure what I am going to use to render it all out. May got with UDK, Unity or even the Toolbag. Just have not thought that far ahead yet. This has mostly been practice in learning the in's and outs of Ddo. Right now the desk you are…
Been workin on some guns in my spare time but wanted to do something besides your day to day modern stuff. So I present this prototype called the Furrer 1919 designed by Adolf Furrer, who had a weird obsession with sideways actions...and the toggle-lock. Workin on the unwrap right now but here's the high poly. UPDATE…
Are there any cool artists that would like to come and give a talk to our Games Art students. Any Wednesday 1-2pm up to Mid May 2013 at the University of Hertfordshire, UK, 20 minute train ride from Kings Cross. £190 for the effort Here is our showreel http://uhanimation.co.uk/showreel-2d3dvfxgamesart-digital-animation/…
I'm starting another project for myself. I think it's going pretty good so far. Right now, I'm going high poly for the most realistic look as I can possibly do. Any tips or suggestions so far?
First time doing sub-d! be gentle ;_; this gun was too awesome to pass up. Highpoly is just about done, only a few more things to add. couldn't figure out the way the charging handle worked so i nicked the sterling's, and the rear ironsight isnt very clear on the ref either.
So for my senior project, i've decided to change from characters to props/environments. I've changed my project to a 1940's excavation site of an alien like ruin. I'm going to try and get some of this stuff done for GDC Austin, so please give me as much feedback as you can. I really want to have good stuff. I'm going to…
Hey guys Shameless plug i know but bf1943 got released today on xbox live and PSN. and at 15$ a download it is, ofcourse, a bargain! I worked as a level artist on this project and im now proud to say that im one of the privileged with a proper wake island remake under his belt ;) about the game i think its heaps of fun.…