I don´t know why when i bake the maps, put all settings this happends: Some of them get well baked others not, everything is well named(to bake by mesh name), scale are correct, I´m ussing Udims and some(not all) of failure mesh have holes(i don´t think it´s the problem because is first time this happends) just in case it…
Hi, this is Sunil Kumar J P. A mid-senior 3d generalist looking for work. Well-versed in game asset creation, rigging and animation. You can reach out to me at rahulkazindra@gmail.com . Regards.
http://www.allegorithmic.com/?PAGE=PRODUCTS.substance http://download.allegorithmic.com/medias/videos/substance_air_intro_v2.mov Texturing system/compression method. Seems like a reasonable idea; curious to find out how well it works.
Hi there, long story short I've built a trim sheet, and I'll direct your attention specifically to the brick strip and the ornate wood strip below that. These are the most noticeable strips where the problem explained below occurs, although the problem actually does appear to be happening all over the entire trim sheet.…