@gsokol: The ability to edit/modify uploaded models isn't in there. I am hesitant to add that in. However, I can say that I will add the ability to remove uploaded models in the very near future. Updated models can be re-uploaded then. @Joshflighter: Anyone should be able to view your uploaded model; click the share button…
I had my computer go down for maintenance nearly every other month last year. Turns out a RAM stick was bad. And the GPU VRAM was also glitching. And a HD started to fail while another imploded. The mobo is also suspicious. Wonderful times. After RMAs and tweaking to stabilize it so it could limp ahead for a little longer…
Concept/Overview While I was trying to find inspiration for my next scene, I became fascinated by the works of Chong Fei Giap. They held so much life and color, and the feel of the textures and colors was fantastic. I wanted to see if I could recreate that look in 3D. Modeling From the beginning, I knew I wanted to create…
I am having trouble when i try to add a custom shelf icon...Ctrl+Shift wont do anything, and now this, add to shelf button wont give me anything same exact problem trying to add DDO to shelf. Please help. Thank you.
I have an ortho projected photogrammetry of a racing track rumble /curb stripe . It follows a track turn so is naturally bent . With drain plates going in parallel . I need to straighten it into a repeating texture . Usually do it in 3d package with bend modifier first then a tedious job of UV points matching . re-baking…
Our project is looking to hire an additional, full time team member. This is a salaried position with health insurance benefits, open to anyone in the US or Canada. Our project is Architect of Ruin, a sword and sorcery colony survival game. The game is funded and has a publisher, but that relationship is not yet announced.…
Thank for the feedback Eric! I did that as soon as I saw this and this is what I got but forgot to upload it, so thanks for that It did help a lot! Did some more texturing and added a bit more color variation to this, also did a bit more work on some assets and the general layout of the scene itself. I am currently the…
i keep getting this result where it seems like a channel is being completely missed. it happened more than once, i've always managed to make it "reappear" but i don't know how i did and what is causing the issue. both meshes have been triangulated and i did all the basic procedures to bake this kind of texture. I've used…