Here is my finished piece of the heavy pulse rifle which Soldier 76 uses. It was a fun piece and I learned a lot with it. 18k tris and 4096 base color, roughness, metalness, and normal. https://jessiemoss.artstation.com/
Hello Polycounters, here is my new project, my aim is to replicate this style and to have fun :) I've started from low poly, planning to sculpt this and texture with Diffuse, Normal, Specular maps or maybe even PBR. I'll be pleased if you help me in making this piece of art better and better by your critique and advices.…
Hello everyone. The past few weeks Ive been working on a fanart of Tracer, the girl we all know. The final shot will be a 16K PBR grayscale bake when I get my new desktop rigg in a short time. The tools Im using are the following: Reallusion character creator for the character, iClone 7 for rigging and VFX and Maya for…
Hello Everyone! I've been away from PC too damn long, it's time to come back hahah And I didn't came alone, brought my new piece with me. Would love some critiques and feedbacks to improve my next pieces. Thanks!! (More images on my ArtStation post - https://www.artstation.com/artwork/lVgbGo )
Hey Guys. i've been working on this project on and off for a while. you can check out a video of it at work here: https://www.youtube.com/watch?v=NS-Da-AUSLg You are welcome to use it in your own projects or learn from it. If you feel like checking it out for yourself you can get it…
Hey guys so I can use some feedback on this girl that I'm working on. some tips on how to make her more like the concept will help greatly, what can I I do to make it feel right, how show a approach her armor and plates plus some stuff to look out for! I need help with how can I make her armor. How should I begin, how can…
Hi guys, I have started a 3D character from a concept i saw on Artstation by Hicham Habchi (https://www.artstation.com/artist/hichamhabchi1) I started making the head, then the base mesh of the character following the Marc Brunet's Tutorial PBR Character for games. If you have critics or advices, i would gladly take it, i…
Hi there. Just wanted to share my current project. Hammond got a brief mention in Lunar Colony announcement. I thought it's be fun to expand him into a full hero. Plus who doesn't like space apes? The basic concept I'm working from is he's a mischievious thief. His kit is a blaster, a zipline/harpoon gun, some mines, and…
Hi everybody, I thought I'd share a few quick (1 to 2 days each) experiments in using Substance Painter to make stylized stuff, after watching way too much of a Let's Play Shadowrun Hong Kong series. The Warhammer 40k painting tutorials everywhere on youtube were also pretty handy in inspiring some edge highlighting…
Hello! This is my first time posting so not 100% sure what is the best way to share wips so let me know what I can do to improve that side of things but more importantly let me know what you guys think of the character and weapons so far. Any comments and critiques would be helpful! Here is a link to the awesome concept…