hallway kits and facade kits are different problems at different scales of design. don't build facades out of modular hallway kits, make each facade its own large mesh, and add variety with grunge masks or vertex painting. if you do build facades out of smaller modular parts, you should probably combine those meshes to…
So who knows why, but I was curious about a way to really easily and quickly put together decent-looking modular Bouncy Castles, with a dedicated Master Material. A habit of mine is to try and find easy solutions for cloth/rubber/etc things without expensive tools and high-res meshes or lots of unique surface area, so this…
Hi, i'm curently played with UE4 ; i'm try to create au mediaval city (the witcher power !!!). Actually i'm create a lot of props and assets, and testing a modular element. Next step, create more object ; finish all modular element, i'm used this reference. More picture soon !
Hey guys just wanted to post up some work im doing for my final year project at staffordshire university, please feel free to give as much feedback as possible :P thank you! Project: Study into Modular environment design. (produce modular environment) Theme: Medieval Chruch - Based around the 'Black death' aka the plague…
EDIT: Video I made to show my progress and share a bit of my workflow: https://vimeo.com/189564354 Hey polycount! I've been lurking these forums for a long time, finally decided to put myself out there and start posting. Here's a project I'm working on. I wanted to practice modeling modular assets and create a SciFi…
Hi, been following a tutorial from 3D Eat and have started to create my first modular environment. So i'm just going to be posting my progress here, will be slow as i'm working on it in between collage, driving lessons and general life. So please critique it. At the moment, i'm working on the modular texture, thinking of…
Well I've been struggling with concept here. I;m going to make some arabian/egyptian/middle east/Assasin's Creed (:D) themed assets for Khemi city: http://community.ageofconan.com/conan/frontend/files/CONTENT/khemi_1280x1024.jpg http://community.ageofconan.com/conan/frontend/files/CONTENT/khemi5.jpg Not exactly like this,…
Hey everyone, i am trying to create some modular pieces for myself and i am kinda stuck because the textures doesn't tile seamlessly when i connect the pieces, and i am not sure how to make the textures to tile well since its not a bricks texture. Also, this is my first time trying to create modular assets with realistic…
I have a question for you master environment artists. How do you go about building an architectural structure to both look good inside and outside seamlessly in a modular fashion? I am really fascinated by Modular modeling I just can't seem to figure out a way that it could be used to make a building that you can move in…
Im developing a little script that randomly generates a map from five modular "cubes", or blocks. Right now there are only five different type of cubes: deadEnd - blue corner - green splitTwo - yellow splitThree - orange splitFour - red Each of the five "cubes" above also have two other forms: One without a floor, one…