So I was looking at the Epic Citadel map and noticed that they used static meshes for everything. The one thing that it's bugging me is how they created the outside paths/cliffs. The meshes are HUGE, and they used a tileable texture(which is understandable), and I'm also assuming they used mesh paint to create it, but if…
@Eric Chadwick Ah, I understand now, its definitely diffuse now that I understand that. @icegodofhungary Epic toast broham. Thank you very much for your easy-to-follow insight, it is greatly appreciated. I'll definitely be using this as a reference post.
Hey there fine polycount folk. Epic Games is looking for an outstanding character artist to join our Fortnite team here in Cary NC. More info on the position can be found here: https://epicgames.avature.net/careers/JobDetail/Cary-North-Carolina-United-States-Character-Artist-Fortnite/2119 Fortnite is a stylized game, so we…
Thanks Eric . I have company license . Just haven't updated it since 23 . So accustomed to 3dmax being ancient dinosaur I stopped to pay attention but this new feature makes me curious . Hoped somebody already tested it and save me precious C drive space . Gemini says there is a script that allows to copy /paste in between…
We are a passionate group of developers and artists making a epic science fiction game on the unreal engine! we are looking for the roles below! * Unreal Engine Programmers * Character Artists * Concept Artists * Environment Artists * Level Designers We are an ever-growing talented team! this story, and project is…
The Challenge _______________ Create an Epic Blade of fantasy mmo/rpg nature. __________________ Rules: • Challenge will end in one Week. • Must be a 3 tiered evolving/leveling weapon. Must model/texture all 3 tiers. • It may be a dagger, sword, rapier, etc. •Object must be modeled, textured and viewed in a real time…
@PixelMasher Ok thanks, if the documentation is outdated, would you know if lighting channels now work with baked lighting rather than with dynamic lights? Epic should be updating their docs. @Eric Chadwick Could you pls move this here https://polycount.com/discussion/215223/ue4-emissive-lighting-tutorial#latest
I wonder if it's worth taking some time to pursue or not in my specific case. I have a vertical slice of a game that is decently put together, but it's very niche and would be a shock to me if it sold more than several thousand copies. But it is a unique product with almost no competition, and I don't take it that the…
okay this might seem a bit disjointed copy/pasting from IRC but i hope you get what's happened.. [02:38am] snemmy: me and two friends were kicked out of the fuckin art building by security(campus or local im not sure) [02:39am] snemmy: i am the fucking Graduate Assistant with keys to the building and this was my weekend to…