Hey everyone, I have recently started doing some quick speed sculpting in ZBrush to develop a more cartoony and simplistic style. My first victim is Aang (aged somewhere between The Last Airbender and Legend of Korra) which took around 5-6 hours. I plan on making a bunch more in the next few months, so if anyone's got some…
What I dont understand is, they solidify their multiplayer model and thats all fine and dandy... But they release a new game every year... and if its the same model then why are we paying $60 for the same guns and a mappack, not to mention the maps are getting smaller and more crammed. It was bad enough when they took that…
Cholden, that's hilarious... Dandi, I think doing anything you can to deepen your knowledge of hand anatomy is going to help. You need to marinate in hands for a good long while. If you didn't have and hand fetish before its time to start one. Draw them, dream about them find out what makes them do what they do, really dig…
I Incremented the polygons on the sides to round up more the shape and I redid some uvmapping especially to the frontal wooden bar ... how looks now ? What other details I coul dadd? so far the item is around 700 polys...
Max be buggin' on me ass =(¨ For some reason whenever I have more then two textures activated in my material, max kills my normal map... more or less. Its still there, its just very very weak. Scanline renders it correct tho. Now everythings fine and dandy with two textures, be it normal/spec or say normal/dif no matter,…
Behold the mutilation of my lovely hands... I've been working on this ZSphere model for a while. WHen it was first created everything looked fine and dandy. I started with the head and torso so hid the rest. Now that I've come to work on the arms I find that the thumb Zspheres on only one arm have corrupted, in spite of…
You know, the IDF could just follow our handy-dandy weapon rules: Never point the weapon at anything you do not intend to shoot. Keep the weapon on safe until you intend to fire. Keep your finger straight and off the trigger until you are ready to fire. But I guess their elaborate bungie-strapped mag works too. BTW, Racer…
this is a pretty awesome Zbrush book: [ame="https://www.amazon.com/Secrets-Zbrush-Experts-Techniques-Abilities/dp/1435458974"]Secrets of zBrush Experts[/ame] lots of tutorials andd samples from stupidly talented people.
I like the design of the Excavator, but I actually like the Fawlty Tower as a whole better. The Excavator's design is pretty nice and many of the textures look fine and dandy, but other parts have extreme texture stretching on it. And I think that map personally doesn't do it for me (with outplaying on it). Fawlty Tower's…
What if there was a robot sent from the future who's sole purpose was to UV map things? @ Malcolm - I have been guilty of the following in regards to semi-auto UVmapping: I get the mesh with properly UVmapped diffuse channel (with overlaps and shell stacking), dupe that UV channel, and scale UV's to mesh to make sure they…